ABSTRACT

This chapter discusses current models and paradigms of tactical creativity in sports to give a theoretical framework for performance analysis of creativity in sports. After definitions, different components of creativity and the role of different types of play/practice in developing creativity are listed. Then possible assessments to evaluate creative behaviour in team sports are described. Here, a detailed comparison between video tests and game test situations of creativity is presented. This chapter is enclosed by different factors (attention, motivation) which influence tactical creativity in team sports.