ABSTRACT

Moby is one of the world’s most successful musicians, commercially and critically, in spite of dropping out of university to pursue a music career. Of course, there are many stories like Moby’s, about ‘genius’ artists and innovators who have become successful with little formal education. The ‘genius’ narrative is powerful in contemporary Western societies and we are enamoured of the ‘beautiful’ things created by talented individuals who bring meaning to our lives. However, creativity surely has a role to play in school curricula. Teachers and students pursue unique and innovative ways to build new knowledge through teaching and learning processes. This chapter explores the ‘creative pedagogies’ of imaginative teaching and learning and the development of creative capacities in formal schooling. The chapter presents two case studies involving the creative application of new media technologies in Australian classrooms. The first involves recreating video game narratives, in a media and technology classroom; the second focuses on ‘play’-based technology use in the early childhood curriculum.