ABSTRACT

This chapter focuses on the synthesis of performative building design. Performative design requires the use of analysis tools and building information modelling to predict performance and guide activities and decisions. However, there are different views of design: design as a sequence of design experiments, design as the finding of solutions to design problems, and design as purely rational decision making. Existing tools and software are only partly aligned with these views, posing challenges for those wishing to employ them. This chapter reviews the fit between these views of the design process and computational support for performative design. It is concluded that the traditional roles of architects and engineers may need revision. Furthermore, there is a need to develop a new design curriculum that caters for performative design.